战略游戏 游戏 串行
A strategy video game is a video game genre that emphasizes strategic or tactical planning and decision-making, often involving the indirect control of multiple units and the management of limited resources, rather than the quick reflexes typical of action games.
Strategy video games are commonly divided into two main forms: turn-based strategy (TBS), in which players act in discrete turns, and real-time strategy (RTS), in which gameplay proceeds continuously. Many also incorporate elements such as tactics, diplomacy, economics, or exploration.
Electronic strategy games developed in part from earlier non-digital board games and wargames, and scholars note that the definition of “strategy” in games is not entirely uniform across contexts.
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